- Shorekeeper best team picks use one sustained DPS and two short-field supports.
- Encore and Sanhua form a smooth rotation with strong Crit buff uptime.
- Havoc Rover and Sanhua benefit from Shorekeeper’s unique Rover Energy Regen effect.
- Jinhsi and Zhezhi provide coordinated attacks and strong burst-window synergy.
- 250% Energy Regen helps maximize Shorekeeper’s Stellarealm Crit buffs.
Shorekeeper best team rankings
The best Shorekeeper team depends on your available DPS, field time requirements, and Energy Regen investment. Shorekeeper works especially well with a main damage dealer who can remain on the field long enough to benefit from her upgraded Stellarealm, while a quick support handles the second Intro Skill.
Video Highlights:
- Three team structures built around Shorekeeper’s universal support value
- Why Encore benefits from long-duration Crit Rate and Crit DMG buffs
- How Havoc Rover gains extra Energy Regen from Shorekeeper
- Why double-DPS teams may not use every part of Shorekeeper’s buff window
Prioritize one main DPS with meaningful field time, then add a fast sub-DPS or support who can trigger Shorekeeper’s Intro Skill efficiently.
| Rank | Team | Main strength | Investment profile |
|---|---|---|---|
| 1 | Encore / Sanhua / Shorekeeper | Long on-field DPS window and strong Crit scaling | Premium DPS, accessible support |
| 2 | Havoc Rover / Sanhua / Shorekeeper | Extra Rover Energy Regen and flexible damage | F2P-friendly |
| 3 | Jinhsi / Zhezhi / Shorekeeper | Coordinated attacks and burst amplification | Premium, rotation-focused |
| Flexible | Any DPS / Any sub-DPS / Shorekeeper | Universal healing and Crit support | Works with most rosters |
Encore Core
- Encore stays on the field long enough to use Shorekeeper’s Crit buffs.
- Sanhua provides a quick transition before the main damage window.
- Best for players who enjoy a direct, sustained rotation.
Havoc Rover Core
- Havoc Rover receives Shorekeeper’s special Energy Regen interaction.
- Sanhua keeps field time low while preparing the next swap.
- A practical option for accounts without several premium DPS units.
Jinhsi Core
- Jinhsi converts coordinated attacks into stronger Forte progress.
- Zhezhi adds off-field pressure and a useful Outro Skill.
- Best when you can execute a precise multi-character rotation.
Encore and Sanhua rotation
Encore is one of the cleanest partners for Shorekeeper because she wants a substantial field window and scales well with Crit Rate and Crit DMG. Sanhua complements the pair by entering briefly, completing her setup, and leaving before consuming the team’s main damage time.
This composition should build Shorekeeper’s gauges first, deploy Stellarealm, and use two Intro Skills inside the field. The first Intro Skill upgrades the field for Crit Rate, while the second unlocks the Crit DMG upgrade.
| Character | Role | Field-time goal | Key contribution |
|---|---|---|---|
| Shorekeeper | Healer and buffer | Short setup window | Healing, All-Type DMG amplification, Crit buffs |
| Sanhua | Quick sub-DPS | Very short | Fast damage and Intro Skill progression |
| Encore | Main DPS | Longest window | Uses the full Crit Rate and Crit DMG duration |
Encore benefits from staying active through a long burst sequence, while Sanhua can complete her contribution quickly. That lets the team preserve more of Shorekeeper’s buff duration for the primary DPS.
Prepare Shorekeeper
Use Shorekeeper’s Basic Attacks and Resonance Skill to generate her Forte resources, butterflies, Resonance Energy, and Concerto Energy. Complete her short setup without extending her field time unnecessarily.
Deploy Stellarealm
Cast Shorekeeper’s Resonance Liberation when available. Follow with her Echo Skill if your rotation allows it, then wait for a full Concerto gauge before switching.
Trigger the first Intro Skill
Swap to Sanhua and perform her compact attack sequence. Her purpose is to deal quick damage and activate the first Intro Skill inside Stellarealm.
Upgrade the field again
Once Sanhua’s contribution is complete, switch to Encore through the next Intro Skill. This upgrades Stellarealm to its strongest stage and grants the full Crit buff package.
Execute Encore’s DPS window
Use Encore’s optimized Basic Attack and Resonance Skill timing, then continue through her available damage sequence. Return to Shorekeeper when the window ends or the next cycle is ready.
For Encore, avoid rushing into a second DPS character who also needs extensive field time. A double-DPS setup can split the Crit Rate and Crit DMG benefits, reducing the value of Shorekeeper’s fully upgraded field.
Havoc Rover and F2P-friendly options
Havoc Rover is a particularly useful Shorekeeper partner because Shorekeeper’s second Inherent Skill grants Rover additional Energy Regen while a Resonator is inside Stellarealm. This interaction can make Rover’s Liberation cycle more consistent, especially when the character’s build already includes reliable Energy sources.
Sanhua remains a practical third slot because she can prepare the second Intro Skill without competing heavily for field time. Other quick supports may work, but the rotation becomes less efficient if every character requires a long on-field sequence.
| Team slot | Recommended unit | Primary job | Replacement direction |
|---|---|---|---|
| Main DPS | Havoc Rover | Sustained Havoc damage and Liberation usage | Another long-field DPS |
| Quick support | Sanhua | Fast setup and Intro Skill trigger | A short-field sub-DPS |
| Support | Shorekeeper | Healing, buffs, recovery utility | A general healer if unavailable |
Shorekeeper’s strongest Crit buffs scale with Energy Regen and reach their recommended cap around 250% Energy Regen. Without enough ER, the team may still function, but the Stellarealm buff package is less efficient.
Havoc Rover should enter after Shorekeeper has established her field and the intermediate support has triggered the necessary Intro Skill. Use Rover’s Forte state, Resonance Liberation, and Echo Skill during the upgraded buff window. The extra Energy Regen is most noticeable when Rover narrowly misses the energy needed for the next Liberation.
A suitable Shorekeeper build generally prioritizes:
- Energy Regen until the desired Stellarealm threshold is reached
- HP% for stronger healing
- Healing Bonus or Crit-related main stats according to the build goal
- A healing-focused Echo setup such as Rejuvenating Glow
- A main Echo that supports Energy Regen and team utility
The Shorekeeper best builds and teams guide provides additional details about her Stellarealm scaling, recommended Energy Regen, Echo options, and weapon choices.
| Build priority | Recommended focus | Reason |
|---|---|---|
| First | Energy Regen | Improves Stellarealm Crit buffs and Liberation consistency |
| Second | HP% | Increases Shorekeeper’s healing strength |
| Third | Healing Bonus | Supports team sustain and recovery |
| Weapon utility | Energy Regen or HP | Helps balance buff uptime and healing |
| Echo direction | Rejuvenating Glow | Strengthens healing-oriented support value |
Jinhsi and coordinated-attack teams
Jinhsi and Zhezhi form another strong Shorekeeper pairing when coordinated attacks and precise Forte management are central to the rotation. Zhezhi contributes off-field pressure and a Resonance Skill damage boost through her Outro Skill, while Jinhsi uses the resulting field time to build resources and enter her empowered state.
This team is more demanding than the Encore composition because each character has a specific setup order. Shorekeeper must first create Stellarealm, Zhezhi should prepare her Forte and Outro, and Jinhsi needs to complete her damage sequence before the field is detonated.
Use Shorekeeper’s field before starting the main setup, trigger two Intro Skills inside it, and reserve Jinhsi’s strongest attacks for the fully upgraded Stellarealm window.
| Rotation phase | Active character | Main objective |
|---|---|---|
| Setup | Shorekeeper | Generate resources and cast Resonance Liberation |
| First upgrade | Zhezhi | Build Forte, use skills, and trigger Intro Skill |
| Second upgrade | Jinhsi | Receive Zhezhi’s Outro and complete Shorekeeper’s field upgrade |
| Burst | Jinhsi | Enter the empowered state and use major attacks |
| Reset | Shorekeeper | Return through the enhanced Intro Skill and detonate the field |
Jinhsi benefits from coordinated attacks because they help her progress toward her Forte requirements. Zhezhi’s short but meaningful setup also makes her a better fit than another character who would compete for the same extended field window.
A practical cycle looks like this:
- Begin with Shorekeeper and generate her butterflies.
- Cast Resonance Liberation and switch to Zhezhi with full Concerto Energy.
- Use Zhezhi’s compact combo to fill her Forte and create her skill effects.
- Cast Zhezhi’s Liberation when available, then swap to Jinhsi.
- Use Jinhsi’s entry skills and Basic Attacks to build her empowered state.
- Spend her Forte resources during Shorekeeper’s upgraded field.
- Return to Shorekeeper with the required Intro Skill to detonate Stellarealm.
This team rewards careful timing more than improvisation. If Jinhsi enters before the second Stellarealm upgrade, part of her strongest damage may occur without the full Crit and universal amplification package.
Shorekeeper team checklist and matchup tips
Shorekeeper is flexible because her healing, damage amplification, recovery protection, and Crit buffs are useful across many team types. However, the best results usually come from pairing her with a single primary DPS who can exploit the full duration of her upgraded field.
Use this checklist before investing heavily in a team:
Team Readiness:
- Choose one main DPS with enough field time to use Shorekeeper’s buffs
- Build Shorekeeper toward the recommended Energy Regen threshold
- Prepare two Intro Skills inside Stellarealm before the main burst
- Use a quick sub-DPS instead of a second long-field DPS when possible
- Return to Shorekeeper to detonate the upgraded Stellarealm
If a team feels slow, shorten Shorekeeper’s personal combo and reduce the support’s field time. Her value comes from enabling the DPS window, not from remaining active after the field is ready.
| Situation | Best approach | Common mistake |
|---|---|---|
| One strong main DPS | Use Shorekeeper, a quick support, and the DPS | Adding another long-field damage dealer |
| Havoc Rover team | Take advantage of the extra Energy Regen | Ignoring Rover’s Liberation cycle |
| Jinhsi team | Use coordinated attacks before Jinhsi’s burst | Entering Jinhsi before field upgrades |
| Low ER Shorekeeper | Prioritize ER Echo stats and weapons | Building HP while leaving buff uptime low |
| Difficult content | Keep the team inside Stellarealm | Leaving the field before key attacks |
Shorekeeper’s first Inherent Skill can prevent a Resonator from being knocked out under its conditions, but it has a long cooldown. Treat it as a safety net rather than a replacement for proper dodging and healing.
For most accounts, the final choice should follow roster availability:
- Choose Encore / Sanhua / Shorekeeper for a smooth sustained-DPS rotation.
- Choose Havoc Rover / Sanhua / Shorekeeper for a flexible and accessible team.
- Choose Jinhsi / Zhezhi / Shorekeeper for coordinated-attack synergy and precise burst planning.
- Use Shorekeeper with another DPS when that character benefits from Crit stats and universal damage amplification.
Shorekeeper best team FAQ
For a straightforward rotation, start with Encore, Sanhua, and Shorekeeper. If you prefer a more accessible roster, Havoc Rover, Sanhua, and Shorekeeper offer a dependable alternative.
Q: What is the Shorekeeper best team for most players?
Encore, Sanhua, and Shorekeeper are a strong general recommendation because Encore uses a long field window while Sanhua completes a quick setup. The team makes good use of Shorekeeper’s Crit Rate, Crit DMG, healing, and universal damage buffs.
Q: Is Havoc Rover good with Shorekeeper?
Yes. Shorekeeper’s second Inherent Skill grants Rover additional Energy Regen while a Resonator is inside Stellarealm. This can help Havoc Rover use Resonance Liberation more consistently, especially in repeated rotations.
Q: Why does Shorekeeper prefer one main DPS?
Her strongest Stellarealm buffs reward a character who stays active for a meaningful damage window. Two long-field DPS characters may split the available Crit Rate and Crit DMG uptime, so one primary DPS often produces a cleaner rotation.
Q: How much Energy Regen does Shorekeeper need?
Around 250% Energy Regen is the recommended target for maximizing the Crit buffs from her upgraded Stellarealm. Shorekeeper’s inherent Energy Regen effect and suitable weapons or Echo stats can help reach the threshold.